Razz is the lowball variant of Seven Card Stud. It appears in high-stakes mixed games, select WSOP events, and is available as a standalone cash game on some online poker sites. The lowest five-card hand wins, straights and flushes are ignored, and aces always play low.
Razz Hand Rankings
The best possible Razz hand is A-2-3-4-5, called “the wheel.” Straights and flushes do not count against you. To compare two Razz hands, read each hand backward as a 5-digit number: the lowest number wins.
Here are four example hands ranked from best to worst:
- A, 2, 3, 4, 5 (54321 — the wheel, best possible)
- A, 3, 4, 5, 7 (75431)
- 2, 3, 4, 5, 8 (85432)
- A, 2, 3, 4, 9 (94321 — a 9-high hand, worst of these four)
How a Razz Hand Plays Out
Essential Razz Strategy
Track Every Exposed Card
The single most important skill in Razz is paying attention to every card dealt face up, including cards of players who have already folded. Since each player ultimately shows four of their seven cards, an enormous amount of information is available if you are tracking it.
You hold A, 3, 4, 7, Q, Q and need to dodge pairing to make a 7-high hand. You potentially have 12 outs (the remaining 2s, 5s, and 6s). But if three of those cards were already dealt face-up and folded earlier, you only have 9 outs. That difference fundamentally changes whether calling is profitable.
Starting Hand Guidelines
Tilt Management Is Critical in Razz
Razz has a well-deserved reputation as one of poker’s most frustrating games. Starting with three perfect low cards and then catching paint (face cards) on every subsequent street is a routine occurrence, not a rare one.
In Hold’em, a bad beat means you had the best hand and lost. In Razz, you can watch your hand slowly deteriorate over four streets of catching bricks. A beautiful A-2-3 starting hand can become A-2-3-J-Q-K with nothing to show for it. Players who cannot handle this variance will bleed money by playing emotionally after bad runouts.
Use Pot Odds to Stay Rational
The antidote to tilt is understanding the math. If the pot is $200, you need to call $20, and you have a 33% chance of completing your hand, that call is profitable even though you will lose 67 out of 100 times. Over those 100 trials, you lose $1,340 (67 x $20) but win $6,600 (33 x $200). The net profit of $5,260 over 100 such decisions is why correct play requires ignoring short-term results.
Your job is to put yourself in mathematically profitable spots as often as possible. The results take care of themselves over time. Players who internalize this will profit from the many Razz opponents who tilt easily and start making emotional decisions.