Double Bonus strategy.
The right hold starts
with the pay table.

Double Bonus is five-card draw video poker with bigger four-of-a-kind awards. Two pair pays just 1 for 1—and on 10/7, even a full house of aces can be worth breaking.

Start here: match the full pay table, check the five cards, then learn the patterns behind the hold. This is ordinary Double Bonus: there is no special kicker bonus.

Check the screen before the cards

“Double Bonus” is the game.
10/7 is only part of the table.

The first two numbers name the full-house and flush awards. We include the straight award too: 10/7/5. Check the quads, straight flush and royal as well; the short name cannot identify every variation.

Theoretical return · optimal play 100.1725%

This standard 10/7/5 table has a small theoretical player edge under optimal play. It does not guarantee a profitable session.

The table and analyzer use the five-credit royal bonus: 4,000 credits total, equivalent to 800 per credit bet. They assume one standard 52-card deck, no wild cards and no progressive jackpot.

What does “five credits” cost?
Gross payouts on 10/7/5 Double Bonus
10/7/5 Double BonusPer creditat five creditsFive creditstotal payout
Royal flush8004,000
Straight flush50250
Four aces160800
Four 2s, 3s or 4s80400
Four 5s through kings50250
Full house1050
Flush735
Straight525
Three of a kind315
Two pair15
Jacks or better15
10/7/5100.17%
9/7/599.11%
9/6/597.81%
9/6/496.38%

Returns assume each complete pay table above and its own optimal strategy, worked out exactly over all 2,598,960 deals. Reading a pay table shows how to tell the versions apart.

Your five cards · every possible hold

What should you keep?
Let the whole hand decide.

Tap a card to hold or discard it. Use Change card to enter your own hand. Compare your choice with the highest expected return across all 32 holds.

Analyzing10/7/5 Double Bonus
Five-credit royal bonus · 47 unseen cards
Explore a decision:

Examples load on the currently selected pay table. Switch the table to compare the same cards.

Highest expected return

Hold A♠ A♥ A♦

10.1147 returned per 1 bet, on average

Draw 2 cards · 1,081 possible draws.

Your selected hold

A♠ A♥ A♦

10.1147 returned per 1 bet, on average

This is the best hold for the selected pay table.

Why discard a full house?

The four-aces award makes holding the three aces worth 10.1147 per 1 bet. Keeping all five pays 10 for certain. Expected return favors the aces, but the draw gives up a guaranteed full house.

Compare all 32 holds and their expected returns

Scroll sideways for the full comparison

Every hold, ordered by expected gross return. Cards you discard cannot be redrawn.
HoldDrawPossible drawsReturn per 1 bet
A♠ A♥ A♦BestYour hold21,08110.1147
A♠ A♥ A♦ 9♠ 9♥0110.0000
A♠ A♥ A♦ 9♠1476.6383
A♠ A♥ A♦ 9♥1476.6383
A♠ A♥ 9♠ 9♥1471.5745
A♠ A♦ 9♠ 9♥1471.5745
A♥ A♦ 9♠ 9♥1471.5745
A♠ A♥316,2151.1810
A♠ A♦316,2151.1810
A♥ A♦316,2151.1810
A♠ A♥ 9♠21,0811.1064
A♠ A♦ 9♠21,0811.1064
A♥ A♦ 9♠21,0811.1064
A♠ A♥ 9♥21,0811.1064
A♠ A♦ 9♥21,0811.1064
A♥ A♦ 9♥21,0811.1064
9♠ 9♥316,2150.7561
A♠ 9♠ 9♥21,0810.4107
A♥ 9♠ 9♥21,0810.4107
A♦ 9♠ 9♥21,0810.4107
Discard all five51,533,9390.3112
A♦4178,3650.2526
A♠4178,3650.2461
A♥4178,3650.2461
9♠4178,3650.2261
9♥4178,3650.2261
A♠ 9♠316,2150.2044
A♥ 9♥316,2150.2044
A♥ 9♠316,2150.1332
A♦ 9♠316,2150.1332
A♠ 9♥316,2150.1332
A♦ 9♥316,2150.1332
How these numbers are calculated

For each of the 32 ways to keep some of the five cards, the analyzer counts every possible final hand from the 47 unseen cards and weights each by its payout. These are exact counts, not random trials. Discarded cards stay out of the draw. Tied best holds are shown as ties; returns are rounded to four decimals.

An expected return of 1.20 means an average gross payout of 1.20 for every 1 bet, or an expected net gain of 0.20 for that decision. The wager is already committed when you choose a hold. These hand-by-hand values are not the game’s overall return.

Educational hand analysis only. If a game’s payouts differ from the complete table selected here, these results do not apply.

Choose one of the 52 cards

Change card 1

Cards already elsewhere in your hand are unavailable.

The holds that change your instincts

Same cards.
A different reason to keep them.

A generic Jacks or Better chart misses important Double Bonus decisions: played here unchanged, it gives up 0.5403% of every bet against perfect play. These are specific hands you can inspect in the analyzer, with their exact pay-table assumptions.

10/7/5 · Three aces inside a full house

The aces are worth drawing to.

Keep the three aces and discard both nines. Their expected return is 10.1147, compared with the full house’s certain 10. Ordinary Double Bonus pays 160 per credit for four aces, regardless of the fifth card.

10/7/5 → 9/7/5 · A real strategy change

Two pair with aces needs the table.

With these cards, keep both pairs on 10/7/5: 1.7660 versus 1.7635 for the aces alone. On 9/7/5, the aces alone lead: 1.7531 versus 1.6809 for both pairs. The lower full-house award changes the decision.

10/7/5 · A made pair is not always the best hold

Suited J–Q–K beats these jacks.

Keep J♣ Q♣ K♣ in this hand. The three-card royal draw returns 1.5365 on average; the pair of jacks returns 1.4562. That does not mean every three-card royal beats a high pair. The ranks and the other two cards matter.

10/7/5 → 9/6/5 · The flush award matters

Three to a flush can be the play.

On 10/7/5, A♣ 5♣ 9♣ returns 0.4635, ahead of the ace alone at 0.4572. On 9/6/5 the ace alone wins. A three-card flush is a conditional hold, not a rule to apply whenever three suits match.

10/7/5 Double Bonus · reference chart

Learn the order.
Check the close calls.

Work from the top and use the first matching hold, including its attached note. This is the site’s 44-line learning chart, not a guarantee of perfect play on every deal. The analyzer checks the exact cards.

Open the full 44-line chart and its notes
Example cards to holdCards to discardHigh cards = J, Q, K, A10/7/5 only · highest matching line first
10/7/5 Double Bonus, best line first. Royal flush 800 per credit at five credits bet.
RankWhat to holdExample dealAnalyze the example
01 Royal flush
02 Straight flush
03 Four of a kind
04 4 to a royal flush
05 Three aces
06 Full house
07 Flush
08 Three of a kind
09 Straight
10 4 to a straight flush
11 Two pair
12 Pair of aces
13 4 to a flush with 3 high cards
14 3 to a royal flush: 10-J-Q or J-Q-K
15 Pair of jacks, queens or kings
16 4 to a flush
17 Any other 3 to a royal flush
18 4 to an outside straight
19 Pair of 2s, 3s or 4s
20 3 to a straight flush: 9-10-J or 9-J-Q
21 Pair of 5s to 10s
22 A-K-Q-J, unsuited
23 3 to a straight flush, type 1
24 4 to an inside straight with 3 high cards
25 Suited K-Q or K-J Note 1
26 Suited Q-J
27 3 to a straight flush, type 2
28 K-Q-J, unsuited
29 3 to a flush with 2 high cards
30 Suited A-K, A-Q or A-J
31 4 to an inside straight with 1 or 2 high cards
32 10-J-Q, unsuited
33 Suited J-10
34 Q-J, unsuited
35 3 to a flush with 1 high card Note 2
36 Suited Q-10
37 3 to a straight flush, type 3 Note 3
38 K-Q or K-J, unsuited
39 An ace Note 4
40 Suited K-10
41 A king, queen or jack
42 4 to an inside straight, no high cards
43 3 to a flush, no high cards
44 Draw five new cards

Reading the draws

Outside straight
Four consecutive ranks that can be completed at either end: 2–3–4–5 through 10–J–Q–K. A–2–3–4 and J–Q–K–A have only one completing rank and are treated as inside draws.
Inside straight
Four ranks needing one specific missing rank to complete a straight. Aces can be low or high, but a straight never wraps through K–A–2.
Three-card straight flush types
Type 1 has at least as many high cards as gaps, excluding ace-low draws and 2–3–4. Type 2 has one gap and no high card, two gaps and one high card, an ace low, or is 2–3–4. Type 3 has two gaps and no high card. Suited 9–10–J and 9–J–Q have their own higher line. A gap is a missing rank inside the draw’s span.
Three to a flush
Three suited cards that are not already a straight-flush draw. Here the number of high cards and the two discards can change the preferred hold.

The four penalty-card notes

A discarded card is unavailable to complete your draw. That can change the best hold even when the cards you would keep look identical.

  1. Line 25, suited K-Q or K-J: With a third card of their suit, hold all three instead when you would throw away a 9, 10, jack, queen or ace. K♠ J♠ 4♠ A♦ 6♣: hold K♠ J♠ 4♠ (0.5606), not K♠ J♠ (0.5534).
  2. Line 35, 3 to a flush with 1 high card: With an unsuited K-Q or K-J, hold those two instead, unless that would throw away a 9, 10 or ace. K♦ 7♦ 4♦ Q♠ 2♣: hold K♦ Q♠ (0.4623), not K♦ 7♦ 4♦ (0.4607).
  3. Line 37, 3 to a straight flush, type 3: With an ace as well, hold the ace alone instead when your fifth card fills one of the draw’s gaps. 4♦ 6♦ 8♦ 7♣ A♠: hold A♠ (0.4684), not 4♦ 6♦ 8♦ (0.4514).
  4. Line 39, an ace: With a king, queen or jack as well, hold it with the ace instead when you would throw away a 2, 3, 4 or 5 and a card of the ace’s suit, but no 10. A♥ J♣ 3♥ 8♦ 9♠: hold A♥ J♣ (0.4493), not A♥ (0.4483).

The chart is a learning aid for 10/7/5. Played exactly as written it returns 100.1717%, against 100.1725% for perfect play: it differs on 13,740 of the 2,598,960 deals, close calls worth 0.0008% in all. Use the analyzer for competing draws or when the table changes.

Credits, payouts and what 100.17% means

Five credits is a wager.
100.17% is an average.

On the standard schedule, a royal pays 250 per credit at one through four credits, but 4,000 total at five credits. That is why the chart, analyzer and quoted returns assume the five-credit royal bonus.

The denomination determines the price: five credits at $0.25 costs $1.25 per hand; at $1 it costs $5. If the five-credit wager exceeds your limit, choose a lower denomination or skip the game. Do not increase your budget just to activate a payout.

A 100.1725% theoretical return means about $1.73 expected net gain per $1,000 wagered under those exact rules and optimal strategy. It is measured against the total money cycled through the game, not the amount you bring.

Large quad awards and rare royals contribute to that average. Substantial losses can occur even with correct holds, and a few mistakes can erase a small theoretical edge. A pay table above 100% does not turn a session into a guaranteed profit.

The similar names
can hide different games.

Bonus Poker

Standard rank-based quads pay 80 / 40 / 25. Two pair pays 2. Its strategy does not simply carry over.

Double Bonus

Standard rank-based quads pay 160 / 80 / 50. Two pair pays 1. No kicker premium.

Double Double Bonus

Some low kickers increase quad awards. Its extra categories change the holds again.

Quad amounts are per credit at the five-credit basis; groups are aces, 2s–4s, then 5s–kings. Compare the variant pay tables.

Should I keep a low kicker with three aces?

No. In ordinary Double Bonus the fifth card does not increase the four-aces payout, so holding an unrelated kicker gives up a draw without creating a kicker premium. With A♠ A♥ A♦ 7♣ 2♠ the aces alone return 10.1082 and the aces with the 7 return 6.7872. Do not import a rule from a differently named game.

Should I always keep two pair?

No universal answer applies across the pay tables. The aces-and-nines example above keeps both pairs on 10/7/5 but just the aces on 9/7/5. Other two-pair ranks and game variants need their own comparison: select the exact table and enter all five cards.

Why can two best holds have the same return?

Some cards can be exchanged without changing any paying outcome. With four aces, for example, holding all five or drawing one to the four aces gives the same four-aces award. The analyzer lists tied best holds instead of inventing a single winner.

Can I use this chart on 9/7 or 9/6?

The chart is for 10/7/5. Played on 9/7/5 it gives up 0.0541% against that table’s perfect play, and on 9/6/5 0.2519%: a smaller full-house, flush or straight award changes the value of draws. The analyzer recalculates all 32 holds for any of the four tables shown above.

Do online Double Bonus games play differently?

Not if the game deals from one fair 52-card deck with a single draw and pays the full table: the hold mathematics is the same. Check the game’s help screen for wild cards, progressive awards, altered pay tables or other features. A title alone is not enough to match a game to this guide.

Is the optional double-up feature part of Double Bonus strategy?

No. “Double Bonus” names the pay structure. A double-up or gamble feature offered after a win is a separate wager, and none of the chart, the hand analysis or the quoted returns relies on taking it.

The short version

Three things Double Bonus rewards.

Where it parts from Jacks or Better, biggest first.

01

Draw to inside straights

A straight pays 5. With one or two high cards, 4 to an inside straight beats a lone high card and most two-card holds; with none, it still beats drawing five. Passing them up costs 0.2662% of every bet.

02

Keep three to a flush

A flush pays 7. Keep a third card of the suit with suited A-K, A-Q or A-J, and keep three of a suit with one high card rather than that card alone. Passing them up costs 0.1497%.

03

Play for four aces

Four aces pay 160. Hold three aces over aces full, and as a rule the ace alone over A-K, A-Q or A-J unsuited.