Jacks or Better strategy.
Know what to hold.

Five cards, one draw, and a choice: which cards are worth keeping? A pair of jacks is the lowest paying hand, but even a pair of threes can be your best starting point.

The strategy: keep the combination with the highest expected payout for your exact hand and pay table. Learn the common choices below, use the 9/6 chart as a reference, or check your own five cards.

New to video poker?

Your first hand,
from deal to draw.

You play against a payout schedule. There is no dealer hand to beat, no bluffing and no later betting round. In standard Jacks or Better, the deck has 52 cards and no wild cards.

  1. Set your wager. Deal five.

    Choose a denomination and credits within your budget. The strategy on this page assumes the five-credit royal bonus shown in the complete pay table.

  2. Hold the cards you want.

    You can keep zero through five cards. Holding a card protects it from replacement. The best choice considers all five cards, including the ones you discard.

  3. Draw once. Read the result.

    Every unheld card is replaced from the 47 unseen cards. Only the final hand pays. Discarded cards do not come back in that draw.

“Jacks or better” means a pair of J, Q, K or A. That pair pays 1 for 1: your wager comes back. A lone ace or a pair of tens pays nothing, although either can be worth holding for the draw. Two pair pays even when both pairs are below jacks.

Any five cards · all 32 holds

Put your five cards
on the table.

Tap cards to choose your hold, or use Change card to enter a deal. The analyzer compares every possible hold. Choose your actual pay table first; the default is standard 9/6.

Analyzing9/6 Jacks or Better
Five-credit royal bonus · 47 unseen cards
Try a decision:

Examples keep your selected pay table. Changing a card or table selects a best hold again; tap the cards to compare your own choice.

Highest expected return

Hold 3♣ 3♦

0.8237 returned per 1 bet, on average

Draw 3 cards · 16,215 possible draws.

Your selected hold

3♣ 3♦

0.8237 returned per 1 bet, on average

This is the best hold for the selected pay table.

The threes can improve in several paying ways.

Keeping the pair returns 0.8237 per 1 bet, compared with 0.4948 for the king and queen. The pair can become two pair, three of a kind, a full house or quads. It does not need to be a paying pair now to be the better draw.

What can the best hold turn into?

4,656 of the 16,215 possible draws make a paying hand (28.7142%). The table describes the best hold shown, not your own choice. How much each hand pays matters as much as how often it comes.

Every final hand the best hold shown can make, with its chance and its payout
Final handPossible drawsChancePayout per 1 bet
Four of a kind450.2775%25
Full house1651.0176%9
Three of a kind1,85411.4339%3
Two pair2,59215.9852%2
No payout11,55971.2858%0
Compare all 32 possible holds

Scroll sideways for the full comparison

Every hold, highest average payout first. Cards you discard cannot be redrawn.
HoldDrawPossible drawsReturn per 1 bet
3♣ 3♦BestYour hold316,2150.8237
3♣ 3♦ K♥21,0810.6753
3♣ 3♦ Q♠21,0810.6753
3♣ 3♦ 8♦21,0810.6753
K♥ Q♠316,2150.4948
Q♠4178,3650.4709
K♥4178,3650.4664
3♣ 3♦ K♥ Q♠1470.3830
3♣ 3♦ K♥ 8♦1470.3830
3♣ 3♦ Q♠ 8♦1470.3830
Q♠ 8♦316,2150.3451
Discard all five51,533,9390.3302
K♥ 8♦316,2150.3293
8♦4178,3650.3079
K♥ Q♠ 8♦21,0810.2969
3♣ K♥316,2150.2963
3♦ K♥316,2150.2963
3♣ Q♠316,2150.2963
3♦ Q♠316,2150.2963
3♣ K♥ Q♠21,0810.2858
3♦ K♥ Q♠21,0810.2858
3♣4178,3650.2421
3♦4178,3650.2366
3♦ 8♦316,2150.2163
3♣ K♥ 8♦21,0810.1804
3♦ K♥ 8♦21,0810.1804
3♣ Q♠ 8♦21,0810.1804
3♦ Q♠ 8♦21,0810.1804
3♣ 8♦316,2150.1553
3♣ K♥ Q♠ 8♦1470.1277
3♦ K♥ Q♠ 8♦1470.1277
3♣ 3♦ K♥ Q♠ 8♦010.0000
What does “expected return” mean here?

For every hold, the tool counts all possible final hands from the 47 unseen cards and weights their payouts. It uses exact combinations, not random trials, for one standard deck and the complete selected pay table. Tied best holds are shown; returns are rounded to four decimal places.

These are gross returns. A value of 0.8237 means an average payout of 0.8237 per 1 originally bet, not an 82.37% chance of winning. The wager is already committed when you choose a hold. A best decision can have a return below 1, and its next draw can still lose. The whole game’s return is a different figure.

Check the full payout schedule against your game. This tool does not cover progressive royals, wild cards, altered quad awards or lower-credit royal payouts.

Choose one of the 52 cards

Change card 1

Cards already elsewhere in your hand are unavailable.

Four choices that explain the strategy

A good hold is about
what the hand can become.

Once you understand these competing hands, the chart becomes easier to read. All four examples below use standard 9/6 Jacks or Better with the five-credit royal bonus.

9/6 · Made kings vs. three royal cards

Keep the paying pair.

K♥ Q♥ J♥ offers a royal draw, but these kings have more value. Keep K♥ K♠: 1.5365 returned per 1 bet, versus 1.4884 for the three hearts. A possible royal does not make every royal draw the right choice.

9/6 · Four hearts vs. two fours

Here, the draw beats the pair.

Keep 4♥ 7♥ 9♥ J♥. The four-card flush draw returns 1.2128, ahead of 0.8237 for the fours. This is why “keep any pair” is too broad: stronger draws can rank above a low pair.

9/6 · Two pair vs. one high pair

Both pairs have a job to do.

Keep the jacks and the fours, then draw one card. Both pairs return 2.5957, compared with 1.5405 for the jacks alone. Two pair already pays, and a full house is still possible.

9/6 · A made straight vs. four royal cards

This straight is worth breaking.

Keep 10♥ J♥ Q♥ K♥ and discard the nine. With the five-credit royal bonus, the draw returns 19.5957 on average, versus the straight’s certain 4. That large average includes a rare 800-for-1 royal; the next draw can still pay nothing.

And leave the extra ace behind. With K♣ K♦ A♥ 8♠ 3♣, keep just the kings. An unrelated ace uses up a draw without adding a kicker bonus.

9/6 Jacks or Better · hold priority

The 36-line
strategy reference.

Read from the top and stop at the first matching line, including its note. The highlighted cards in each example are the hold. This is the site’s detailed learning chart; use the analyzer when two close draws compete.

Show all 36 holds and the five exception notes
Keep these cardsDiscard these cardsHigh cards = J, Q, K, A9/6 only · first matching line wins
9/6 Jacks or Better, best line first. Royal flush 800 per credit at five credits bet.
RankWhat to holdExample dealAnalyze the example
01 Royal flush
02 Straight flush
03 Four of a kind
04 4 to a royal flush
05 Full house
06 Flush
07 Three of a kind
08 Straight
09 4 to a straight flush
10 Two pair
11 High pair (jacks or better)
12 3 to a royal flush Note 1
13 4 to a flush
14 10-J-Q-K, unsuited
15 Low pair (2s to 10s)
16 4 to an outside straight
17 3 to a straight flush, type 1
18 Suited Q-J Note 2
19 A-K-Q-J, unsuited
20 Suited K-Q or K-J
21 Suited A-K, A-Q or A-J
22 4 to an inside straight with 3 high cards
23 3 to a straight flush, type 2
24 K-Q-J, unsuited
25 Q-J, unsuited
26 Suited J-10 Note 3
27 K-Q or K-J, unsuited
28 Suited Q-10 Note 4
29 A-K, A-Q or A-J, unsuited
30 A jack
31 Suited K-10 Note 5
32 A queen
33 A king
34 An ace
35 3 to a straight flush, type 3
36 Draw five new cards

The chart’s vocabulary

High and low pairs
A high pair is J–J, Q–Q, K–K or A–A. A low pair is 2–2 through 10–10. A ten can help a straight or royal draw, but it is not a high card here.
Suited and unsuited
Suited cards share one suit. “Unsuited” means they are not all the same suit; it does not require every card to have a different suit.
Outside and inside straights
An outside draw has four consecutive ranks and can finish at either end. 10–J–Q–K has its own higher line. A–2–3–4 and J–Q–K–A have only one completing rank, so they count as inside draws. K–A–2 never wraps around.
Three-card straight flush types
Type 1 has at least as many high cards as gaps, excluding ace-low draws and 2–3–4. Type 2 has one gap and no high card, two gaps and one high card, an ace low, or is 2–3–4. Type 3 has two gaps and no high card. A gap is a missing rank within the span.

When a discarded card changes the choice

A “penalty card” is a card in your original deal that you would discard, making it unavailable to complete the draw. These five notes cover close choices. Each belongs to a specific line above.

  1. Line 12, 3 to a royal flush: With an ace and a 10 in it, hold 4 to a flush instead when your fifth card is a 10, jack, queen or king. A♠ J♠ 10♠ 4♠ K♦: hold A♠ J♠ 10♠ 4♠ (1.2766), not A♠ J♠ 10♠ (1.2692).
  2. Line 18, suited Q-J: With an unsuited ace and king as well, hold A-K-Q-J instead when your fifth card is a 9 or of the Q-J’s suit. Q♥ J♥ 9♣ K♠ A♦: hold Q♥ J♥ K♠ A♦ (0.5957), not Q♥ J♥ (0.5935).
  3. Line 26, suited J-10: With an unsuited king as well, hold K-J instead when you would throw away a card of the J-10’s suit. J♥ 10♥ 4♥ K♠ 7♣: hold J♥ K♠ (0.4862), not J♥ 10♥ (0.4802).
  4. Line 28, suited Q-10: With an unsuited ace as well, hold A-Q instead when you would throw away a card of the Q-10’s suit. Q♣ 10♣ 3♣ A♠ 8♦: hold Q♣ A♠ (0.4743), not Q♣ 10♣ (0.4659).
  5. Line 31, suited K-10: Hold the king alone instead when you would throw away a 9 and a card of the K-10’s suit. K♠ 10♠ 9♥ 4♠ 2♦: hold K♠ (0.4598), not K♠ 10♠ (0.4582).

The chart is a learning aid for 9/6. Played exactly as written, it returns 99.5439%, the same as perfect play to four decimals; it parts from perfect play on 96 of the 2,598,960 deals, each time by 0.0056 per 1 bet. Reduced or modified pay tables can change the order: the analyzer checks your exact cards on your table.

The same name can pay less

Find the 9.
Then find the 6.

“9/6” means a full house pays 9 and a flush pays 6 per credit. That is the usual full-pay version. Check the entire table too: a game can still be called 9/6 while changing other awards.

Theoretical return · optimal play 99.5439%

Standard 9/6 is the strongest of these six tables. Its 99.54% return assumes optimal decisions and the five-credit royal bonus.

All supported tables pay 25 for any four of a kind, 2 for two pair and 1 for a high pair. There are no rank-based quad or kicker bonuses. Table changes also update the analyzer above.

Why the five-credit royal matters
Gross payouts on 9/6 Jacks or Better
9/6 Jacks or BetterPer creditat five creditsFive creditstotal payout
Royal flush8004,000
Straight flush50250
Four of a kind25125
Full house945
Flush630
Straight420
Three of a kind315
Two pair210
Pair of jacks, queens, kings or aces15
9/699.54%
9/598.45%
8/698.39%
8/597.30%
7/596.15%
6/595.00%

Each return assumes its own optimal strategy and the complete standard schedule shown, worked out exactly over all 2,598,960 deals. Reading a pay table shows how to tell the versions apart.

Same hand · different flush award

A one-credit reduction can change the hold.

With A♠ J♠ 10♠ 4♠ K♦, keep the four spades on 9/6. On 9/5, keep A♠ J♠ 10♠ instead. Lowering the flush payout changes which draw has the higher average return.

Before you set the wager

The royal bonus matters.
Your budget comes first.

On the standard credit schedule, the royal pays 250 per credit at one through four credits. At five credits it jumps to 4,000 total—800 per credit bet. The extra royal value is part of the strategy and return figures on this page.

Five credits does not mean five dollars. At a $0.05 denomination, the wager is $0.25; at $0.25, it is $1.25. Use a lower denomination if needed to fit your limit. Increasing the number of credits at the same denomination increases the money at risk.

99.54% does not mean you win 99.54% of hands.

It describes the long-run share of total wagers returned under the stated rules and optimal play. On 9/6, the average net loss is about $4.56 per $1,000 wagered. On 8/5, it is about $27.02. This is money cycled through the game, including reused payouts, not just your starting bankroll.

Your session can finish far above or below that average. A royal comes about once in 40,391 hands and supplies 1.98 points of the 99.54%, but it is never “due.” Set a spending limit before playing; chasing losses or changing bets does not improve the value of a hold.

The questions that come up at the draw

A few details
worth clearing up.

Why keep a pair that does not pay?

A low pair starts the draw halfway to several paying hands: two pair, three of a kind, a full house or quads. It usually beats unrelated high cards, as the threes example shows. It does not beat every draw: four to a flush and some stronger combinations rank above it. Check the full hand rather than treating “keep a pair” as an absolute rule.

Should I always keep two pair?

In the standard Jacks or Better tables supported here, keep both pairs and draw one card. Two pair already pays 2 for 1, with a chance to improve to a full house. Do not import a Double Bonus rule: its two-pair award and quad awards differ.

Is three to a flush worth keeping?

Not just because three cards share a suit. In standard 9/6, three suited cards may be worth keeping when they also make a qualifying royal or straight-flush draw. An ordinary three-card flush is not a separate hold in the reference chart. The actual ranks and all five dealt cards matter.

Should I keep an ace with a pair?

An unrelated ace is a kicker, not an extra bonus in Jacks or Better. When the pair is the right hold, keep just the pair and draw three cards. If the ace helps form a different valuable draw, such as four cards to a royal, compare that whole combination instead.

Can a straight or flush be worth breaking?

Yes. On standard 9/6 with the five-credit royal bonus, four cards to a royal are worth more than keeping an ordinary made straight or flush. Three cards to a royal are a very different proposition: do not break those made hands for only three royal cards.

Can I use the 9/6 chart on 8/5 or Bonus Poker?

The 36-line reference is for 9/6. Many holds remain the same on reduced Jacks or Better tables: played on 8/5, the chart gives up 0.0070% against that table’s perfect play. Close decisions can change, so select the actual table in the analyzer. Bonus Poker, Double Bonus, Double Double Bonus and Deuces Wild are different games. Use the strategy for their complete payout schedules.

Are two different holds ever equally good?

Yes. For example, with four of a kind, keeping all five cards or drawing one to the quads produces the same payout in standard Jacks or Better. The analyzer marks exact ties. It does not treat a tiny difference hidden by rounding as a tie.

Does online Jacks or Better need a different strategy?

The mathematics is the same for the same fair 52-card, single-draw game and identical payouts. Check for altered awards, extra features or progressive jackpots. Auto-hold suggestions should be checked against the actual game rules; the label alone does not tell you what strategy the feature uses.

Is the optional double-up feature part of this strategy?

No. A gamble or double-up option after a win is a separate wager. Neither the chart, the analyzer nor the quoted base-game returns depends on using it.

Before the first hand

Learn the order, then the notes.

The chart in three lines.

01

Hold the highest line

Find the highest of the 36 lines your hand contains and keep those cards. Played that way, 9/6 Jacks or Better returns 99.54%.

02

A small pair beats high cards

From 3♣ 3♦ K♥ Q♠ 8♦, the threes return 0.8237 per 1 bet; K♥ Q♠ return 0.4948. Four to a flush and a few other draws still rank above a low pair.

03

Notes last

The five notes settle close calls, where a discarded card changes the hold. With A♠ J♠ 10♠ 4♠ K♦, keep the four spades on 9/6, but A♠ J♠ 10♠ on 9/5.